![]() ![]() Going against the direct order of the commanding officer, he performs a solo rescue mission of the commander. His commanding officer, Douglas Shetland, has been captured by FARC guerrillas. Fisher is at this time a member of the Navy SEALs. The first flashback mission is set in Colombia back in 1992. During this time, Sam recalls past events, that are then played as missions. Fisher is arrested at the grave site, taken into custody and interrogated. Sam Fisher sneaks into Elysian Fields Cemetery to visit the grave of his daughter, Sarah, on the anniversary of her death. The game begins on January 3, 2009, one year after the events of Double Agent. It was revealed that Ubisoft Montreal utilized the Unreal Engine 2.0 for Essentials, but toned down to run properly on the PlayStation Portable. Following the announcement, previews of the game were shown to journalists as more info regarding specific missions and returning features from the classic Splinter Cell series were included in the game. Once announced, Ubisoft Montreal providing additional details regarding the gameplay, story and more as it was scheduled for spring of 2006. Ubisoft Montreal had been in development of Splinter Cell: Essentials from at least 2005, with Ubisoft Montreal officially announcing Splinter Cell: Essentials on January 12, 2006. ![]()
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